Customizable Interior Mapping Material. (Images and videos are from an incomplete Japanese environment that is a work in progress. )
It works well in any time of day setting.
It has options for using and not using Custom Primitive Data to adjust many features.
Adjustable features include
1.) Glass Roughness
2.) Cubemap Depth Position
3.) Cubemap Rotation Angle
4.) Interior Emissive Color / Intensity
5.) X position adjust
6.) Y position adjust
7. ) Room scale X (width) (Including flipping the room in the negative direction
8.) Room scale Y (height)
9.) Room scale Z (room depth scale)
10.) Normal map scale X and Y directions
11.)Dirt Roughness
12.) Normal map offset X and Y directions
13.)Interior Mip Bias (Blurring the interior)
14.) Curtain position depth (How far are the curtains into the room)
15.) Curtain Color/Curtain Emissive value.
16.) Curtain position x and y( Selecting which curtain and its position from an atlas of curtains.
17.) Curtain scale x and y( Selecting which curtain and its position from an atlas of curtains.
17.) Curtain transparency
18.) Grunge Tiling (both Triplanar and non triplanar texture atlas options)
19.) Grunge masks RGB
Interior Mapping Material Examples
Interior Mapping Material Examples
Interior Mapping Material Examples
Interior Mapping Material Examples